GENERAL SPORTS RULES

Version: 1.1

Last updated: 02/07/2018

FOOTBALL
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Main Markets 1X2 Predict the result of the match.

Void if the match is not completed.

Double Chance

Bet on two of the three possible outcomes in the match: 1X If the match result is either home win or draw this option is a winner 12 If the match result is either home win or away win this option is a winner X2 If the match result is either draw or away win this option is a winner Void if the match is not completed.

Draw No Bet

Predict which team will win the match. Bets are void if the match result is a draw. Void if the match is not completed.

European Handicap (1 goal)

Predict the result of the match after the handicap spread has been applied. e.g. Bayern Munich (-1), Draw (Bayern Munich -1), Borussia Dortmund +1, settled as follows: 1 Bayern Munich must win by 2 goals or more X Bayern Munich must win by exactly one goal 2 Borussia Dortmund must not lose Void if the match is not completed.

European Handicap (2 goals)

Predict the result of the match after the handicap spread has been applied. e.g. Bayern Munich (-2), Draw (Bayern Munich -2), Borussia Dortmund +2, settled as follows: 1 Bayern Munich must win by 3 goals or more X Bayern Munich must win by exactly two goals 2 Borussia Dortmund must not lose by more than one goal Void if the match is not completed.

Correct Score

Predict the exact score at the end of normal time. Void if the match is not completed.

Winning Margins

Predict the winning margin of the home team, the away team or that the match will result in a draw. Void if the match is not completed.

Matchflow

Predict the first team to score and the team that wins the match. Void if the match is not completed.

Home No Bet

Bets are void if the match result is a home win. Void if the match is not completed.

Away No Bet

Bets are void if the match result is an away win. Void if the match is not completed.

To Qualify

Predict which team will advance to the next round or win the final.

Will there be a penalty shootout?

Predict if there will be a penalty shootout in this match.

How Exactly Will the Match be Decided?

Bet on the team and the method by which the match will be won, e.g. home team in extra-time. This bet applies to the statutory 90 minutes play including extra time and penalty shoot-outs. Void if the match is not completed.

Goal Markets

Own goals count for all markets listed below and for the purposes of team markets they are awarded to the side credited with the goal.

Total Goals

Predict the total number of goals scored in the match. Void if the match is not completed.

Clean Sheet Home Team

Predict the home team will not concede any goals. Void if the match is not completed.

Clean Sheet Away Team

Predict the away team will not concede any goals. Void if the match is not completed.

Which team to Score

Predict which team will score a goal in the match. Void if the match is not completed.

Odd/Even Goals

Predict the outcome of goals in the match is either an odd or an even number. Void if the match is not completed.

Total Home Team

Predict exactly how many goals the home team will score in the match. Void if the match is not completed.

Total Away Team

Predict exactly how many goals the away team will score in the match. Void if the match is not completed.

First team to score

Predict which team will score the first goal in the match.

Last team to score

Predict which team will score the last goal in the match. Void if the match is not completed.

Total Goals (exactly)

Predict how many goals there will be in the match. Void if the match is not completed.

Total Goals under/over 0.5,1.5,2.5,3.5,4.5,5.5

Predict if the total goals in the match are under/over the chosen line. Void if the match is not completed.

Total Goals (aggregated)

Predict the range containing the number of goals in the match. Void if the match is not completed.

Overtime + goal Yes/No?

Predict whether there will be extra-time plus at least one goal scored in extra-time or not. Bets will be settled as No in case of no goals scored in extra-time Void if the match is not completed.

Both Teams to Score?

Bet on whether both teams will score in the match or not: Yes, both teams must score at least 1 goal each during the match. No, One of the two teams, or both, will fail to score during the match. Void if match not completed.

Matchbet and Totals

Predict both the total goals and the 1X2 result. • Under 1.5/2.5/3.5/4.5 and Home Win (1) • Under 1.5/2.5/3.5/4.5 and Draw (X) • Under 1.5/2.5/3.5/4.5 and Away Win (2) • Over 1.5/2.5/3.5/4.5 and Home Win (1) • Over 1.5/2.5/3.5/4.5 and Draw (X) • Over 1.5/2.5/3.5/4.5 and Away Win (2). Void if the match is not completed.

Both Teams to Score and Totals

Bet on whether both teams will score at least one goal and the final score will be more or less than the allotted Total Line. Void if match not completed.

Half Markets

Any reference to First Half or Second Half. Market outcomes is determined only based on events that occur in the respective half including any injury/stoppage time added by the match officials. Events which occur in extra time do not count unless otherwise stated.

Halftime/Fulltime

Predict the team to be leading at Half Time and Full Time. Void if the match is not completed

Team to Win Both Halves?

Respective team to score more goals than the opposition in both first and second halves. Void if the match is not completed.

Team to Win Either Half?

Bet on the respective team to score more goals than the away team in either the first or second halves. Void if match not completed.

Team to score in both halves

Bet on the respective team to score a goal in each half. Void if match not completed.

Highest scoring half team

Bet on which half the respective team scores the most goals in the half. Void if match not completed.

Highest Scoring Half

Markets in which half of the match will the most goals be scored. Void if either half is not completed.

Half Time/Full Time Correct Score

Predict the exact score at half-time and full-time. Void if the match is not completed.

Interval Markets

Markets will be settled based on the goal time announced by TV. If this is not available, the time according to the match clock is considered

Markets are settled based on the time the ball crosses the line and not the time the kick is made

First 10 Minutes – 1X2

Predict the result at the end of 10 minutes play. Void if match not completed 

First Goal Interval

Predict the time frame in which the first goal will be scored. Void if match not completed.

Corner Markets

Corners awarded but not taken will not count for settling purposes. Re-taken corners will only count as one Corner.

Matchbet

Predict the team that takes the most corners in the match. Void if the match is not completed.

Corner Handicap

Predict the result after the handicap spread has been applied. Void if the match is not completed.

Total Corners

Predict the total number of corners taken in the match. Void if the match is not completed.

Total Corners (aggregated)

Predict the range containing the total number of corners taken in the match. Void if the match is not completed.

Corner Odd/Even

Predict whether the total number of corners taken in the match will be an odd or even number. If there are no corners taken all bets will be settled as Even. Void if the match is not completed.

First Corner

Predict which team will take the first corner of the match. Void if match not completed.

Last Corner

Predict which team will take the last corner of the match. Void if the match is not completed.

Team number of corners

Bet on the how many corners are taken by each respective team. Void if the match is not completed

Booking (Cards) Markets

Yellow card counts as one and a red card counts as two.

Two yellow cards resulting in a player receiving a red card will be counted as a total of three bookings.

Settlement will be made according to all available evidence of cards shown during the regular 90 mins play.

Cards for non-players (already substituted players, managers, players on bench) are not considered Booking points are defined as 10 points for a yellow card and 25 points for a red card.

The maximum number of points that can be awarded to an individual player is regardless of whether a player is shown two yellow cards then a red card.

First Team Booked

Predict which team will receive the first booking in the match. In the event of two or more players receiving a card for the same incident, the first player to be shown a card by the referee will be deemed the winner for settlement purposes. Both yellow and red cards count for this market. Void if match not completed.

Total Bookings

Predict the total number of bookings issued in the match. In case the exact number of booking points is equivalent to the result the bets will be void. Void if the match is not completed.

Total Bookings (exactly)

Predict the total number of bookings issued in the match. Void if the match is not completed.

Match Bookings

Predict which team will receive the most bookings during the game during regular time. Void if the match is not completed.

Total Booking Points

Predict the total number of booking points in the match. Void if the match is not completed.

Total Booking Points (aggregated)

Predict the range that includes the correct number of total booking points in the match. Void if the match is not completed.

Player Sent Off?

Predict whether a player will be sent off during normal play. Void if match not completed.

Home Team Player Sent Off?

Predict whether a player from the Home Team will be sent off during normal play. Void if match not completed.

Away Team Player Sent Off?

Predict whether a player from the Away Team will be sent off during normal play. Void if match not completed.

Goal Scorer Markets

Own goals do not count in the settlement of bets.

If the selected player does not start the match and enters the field of play after the first goal scorer has been determined any bets placed on that player will be considered void.

If the selected player leaves the field of player before the first Goal Scorer market has been determined any bets placed on that player will be settled as losers.

First Goal Scorer

Predict which player will be the first goal scorer in normal time. Void if match not completed.

Last Goal Scorer

Predict which player will be the last goal scorer in normal time of the match. Void if match not completed.

Any Time Goal Scorer

Predict which player will score a goal in normal time of the match. Void if match not completed.

TENNIS
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Match Retirements

In the event of a retirement or disqualification in a match, all markets that have not already had their result determined will be settled as void.

Match Walkovers

In the event of a Walkover all markets will be settled as void.

Matches Not Played as Listed

In the event of any of the following circumstances all bets will stand:

Change of schedule and/or day of match

Change of venue

Change from indoor court to outdoor court or vice versa

Change of surface (either before or during a match)

Main Markets

Match Result

Predict the result of the match. Void if the match is not completed.

Game Handicap

Predict which player will win the most games after the handicap spread has been applied. Void if the match is not completed.

Correct Set Score

Predict the exact score of the match in sets. Void if match is not completed.

Set Handicap

Predict which player will win after the set handicap spread has been applied. Void if match is not completed.

Set Winner

Predict which player will win the set. Void if set is not completed.

Set Correct Score

Predict the exact score of the set in games. Void if set is not completed.

Double Result

Predict the first set winner and the final result. Void if match is not completed.

Sets/Games Markets

Player Total

Predict the total number of games that the player wins in the match. Void unless the total has already been surpassed.

Total – Number of Sets

Predict the total number of sets that will be played in the match. Void unless match has reached a final set.

Total – Number of Games

Predict the total number of games that will be played in the match. Void unless the total has already been surpassed.

Set – Game Handicap

Predict which player will win the most games in the set after the handicap spread has been applied. Void unless the set has been completed.

Set Total

Predict the total number of games that will be played in the set. Void unless the total has already been surpassed.

Player Set Total

Predict the total number of games that the player wins in the set. Void unless the total has already been surpassed.

Player to Win a Set?

Predict whether the player will win a set. Void unless a result is already determined.

Tie Break Played?

Predict whether there will be a tie break played in the match. Void unless a result is already determined.

6:0 Set?

Predict whether there will be a set won 6:0 by either player in the match. Void unless a result is already determined.

Odd/Even Games

Predict whether the total number of games played in a match will be an odd or even number. Void if the match is not completed.

Player to win games x and y of set

Predict which player will win the two specific games of the set. Void unless a result is already determined

Game Winner/Score of Game/Score of Game or break/Game to Deuce

What will be the outcome of the game within the set. Void if game is not completed.

BASKETBALL
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Basketball Prematch

All match markets INCLUDE overtime unless otherwise stated.

In 2-way markets push rules apply unless otherwise stated.

Match Abandonments/Postponements

If a match is abandoned at any time all bets are void.

Any unplayed or postponed match will be treated as void.

Matches Not Played as Listed

If a match venue is changed then bets already placed will stand providing the home team is still designated as playing at home.

If the home and away team for a listed match play the fixture at the away team venue then bets will stand providing the home team is still officially designated as such, otherwise bets will be void.

Half and Quarter Markets

Any references to First Half refer to Quarters 1 & 2, any to Second Half refer to Quarters 3 & 4.

Market outcome is determined only based on the score in the respective period (e.g. 1st Quarter, 2nd Half etc) excluding points scored in other periods both in regular time and overtime. The quarter must have been completed for bets to stand.

The half must have been completed for bets to stand

Main Markets

Match Result

Predict the result of the match Includes OT scores, void if match is not completed.

1X2

Predict the result of the match excluding overtime. Void if match is not completed.

Draw No Bet

Predict which team will win the match. Bets are void if the match result is a draw. Includes OT scores, void if match is not completed.

Point Spread

Predict the result of the match after the point spread has been applied. Includes OT scores, void if match is not completed.

European Handicap

Predict the result of the match after the allotted handicap has been applied to the final score excluding overtime. Void if match is not completed.

Winning Margins

Predict the winning margin of the home team or the away team. Includes OT scores, void if match is not completed.

Half-time/Full-time

Predict the result of the match at both half-time and full-time excluding overtime. Void if match is not completed.

Will There Be Overtime?

Predict whether the match will go to overtime. Void if match is not completed.

Points Markets Totals

Predict the total number of points scored in the match. Includes OT scores, void if match is not completed.

Total AAMS

Predict the total number of points scored in the match excluding overtime (AAMS convention). Void if match is not completed.

Total 3-way

Predict whether the total number of points in the match excluding overtime will be more, less or equal to the allotted line. Void if match is not completed.

Total Margins

Predict the range containing the total number of points scored in the match. Void if match is not completed.

Total Home Team

Predict the total number of points scored in the match by the home team. Void if match is not completed.

Total Away Team

Predict the total number of points scored in the match by the away team. Void if match is not completed.

Odd/Even

Predict whether the total number of points scored in the match will be an odd or even number. Includes OT scores, void if match is not completed.

Highest Scoring Quarter

Predict in which quarter of the match the most points will be scored excluding overtime. Void if match is not completed.

Matchbet and Totals

Predict the total points and the 2-way match winner. Includes OT scores, void if match is not completed.

CRICKET
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TEST MATCHES

All bets will be settled on the official result providing one ball has been bowled. In the event of a tie dead heat rules will apply.

SERIES BETTING

Series bets will be settled according to the official result.

Correct score bets will only stand if the full number of test matches are played unless the selected correct score has already lost and those bets will be settled as losers.

COUNTY CHAMPIONSHIP MATCHES

If a match is abandoned all bets will be void.

In the event of a tie, bets will be void unless a draw price was quoted.

ONE DAY MATCHES – ALL

ONE DAY SERIES

Where no price is quoted for a drawn series and the official competition rules do not determine a winner dead heat rules will apply.

Correct score bets will only stand if the full number of one day matches are played unless the selected correct score has already lost and those bets will be settled as losers.

ONE DAY MATCHES

If for any reason a match is not completed the result for settlement purposes will be governed by the competition rules.

Where no price is quoted for a tie and the competition rules do not determine a winner dead heat rules apply.

In one day matches affected by the weather a minimum number of overs must be bowled for top batsman/bowler markets.

50 Over ODI / Domestic - 20 overs must be bowled.

20 Over International / Domestic matches - 6 overs must be bowled.

TOP BATSMAN

Bets on players in this market who do not start will be void.

Bets on players in this market who start but do not bat will stand.

TOP BOWLER

Bets on players in this market who do not start will be void.

Bets on players in this market who start but do not bowl will stand.

BATSMAN / BOWLER MATCH BETS

Batsman markets will stand providing both batsman are in the starting eleven and face at least one ball.

Bowling markets will stand providing both bowlers are in the starting eleven and bowl at least one ball.

RUNS MARKETS - MATCH

All bets in this these markets will be void unless 90% + of the scheduled overs are bowled.

Penalty runs do not count.

First 15 Overs and First 6 Overs

The 15 Overs and 6 Overs markets must be completed otherwise bets will be void.

RUGBY
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OUTRIGHT BETTING

Predict the winner of a League, Cup or Tournament etc.

MATCH BETTING

All match bets are settled on 80 minutes play including any injury or stoppage time.

If a match is abandoned before 80 minutes have been played bets will be void including multiple bets and the applicable bet will be settled on the remaining selections.

If a match is postponed bets will stand if the match is re-arranged and played in the same week.

MATCH RESULT

Predict the winner of the match 2 way or 3 ways including a tie.

HANDICAP BETTING including alternatives

Predict the result after the handicap is applied.

If the handicap used is a whole number and when applied to the match score creates a tie and no tie price is quoted bets will be void.

If the handicap used has a half point this will eradicate the tie option.

WINNING MARGINS

Predict the amount of points a team will win by.

DOUBLE RESULT – HALF TIME/FULL TIME

Predict the result at half time and full time as one bet.

TOTALS UNDER / OVER including alternatives

Predict the total number of points in the match either under or over. If the total points line is a whole number and the final score equals the points line this will result in bets being void.

ODD/EVEN POINTS

Predict if the total points in the match will be an odd or even number.

ICE HOCKEY
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General

All markets (except period, overtime and penalty shootout) are considered for regular time only (60 minutes), unless otherwise stated.

If a match is interrupted and continued within 48 hours of the original start time, all open bets will be settled with the final result. Otherwise, all open bets are considered void.

In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team’s score and the game total for settlement purposes. This applies to all markets, including overtime and penalty shootout.

Main Markets

3 Way on Full Time - Predict the result of the match at the end of regulation time.

2 Way Winner - Predict which team will win the match, including overtime and penalty shootout.

Total Goals Over/Under - Full Time - Predict the total number of goals scored in the match at the end of regulation time.

Total Goals Over/Under - OT and pen. incl. - Predict the total number of goals scored in the match, including overtime and penalty shootout.

Correct Score on Full Time - Predict the score of the match at the end of regulation time.

European Handicap on Full Time - Predict the result of the match after the allotted handicap has been applied to the final score at the end of regulation time.

1st period Winner - Predict the result of the match at the end of the first period.

1st period Total Goals Over/Under - Predict the total number of goals scored in the match at the end of the first period.

Highest scoring period - Predict the highest scoring period in the match at the end of regulation time. If 2 or more periods have the same score “Equal Periods” will be settled as the winner.

HANDBALL
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General

All markets (except Who scores the Xth point and Which team will win race to X points) are considered for regular time only (60 minutes), unless otherwise stated.

If a match is interrupted or postponed and is not continued within 48 hours of the original start time, all bets are considered void.

Main Markets

3 Way Winner - Predict the result of the match at the end of regulation time.

3 Way – 1st Half - Predict the result of the match at the end of the first half.

Total Goals Over/Under – 1st Half - Predict the total number of goals scored at the end of the first half.

Total Goals Over/Under – Full Time - Predict the total number of goals scored in the match at the end of regulation time.

Highest scoring half - Predict the highest scoring half in the match at the end of regulation time. If both halves have the same score “Equal Halves” will be settled as the winner.

VOLLEYBALL
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General

In the case of a match not being completed, all undecided markets are considered void.

For competitions where two legged ties have a Golden Set to decide which team progresses (in the event of the tie being tied in matches won), then for settlement purposes the Golden Set does not count.

If a match is interrupted or postponed and is not continued within 48 hours of the original start time, all bets are considered void.

In the event of referee enforced point deductions, official results will be used for settlement purposes, on all undecided markets.

Main Markets

2 Way Winner - Predict which team will win the match.

Total Points Over/Under – Full Time - Predict the total number of points at the end of the match.

Correct Set Score - Predict the correct set score at the end of the match.

1st Set Winner - Predict the team that will win the first set.

1st Set Points Handicap - Predict the result of the first set once the handicap spread has been applied to the actual scores.

1st Set Total Points Over/Under - Predict the total number of points scored at the end of the first set.

MAXIMUM WINNINGS AND LIMITS
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MAXIMUM LIMIT - €125,000 to any one customer in any one day.

The maximum winnings listed below applies to bets placed online only. We do not accept bets via any other method.

The limits listed are in Pounds Sterling or currency equivalent. (using the sterling currency exchange rate on the day the bet was settled).

A bet is accepted on the basis that it is a bet placed by one customer and the listed maximum winnings are amounts that can be won (excluding stake) by any one customer in any given day including ante post bets.

So, where bets have been placed on different days, the maximum amount that can be won in one day’s betting is determined by the day the bet was settled/resolved rather than the day each individual bet was placed.

FOOTBALL

Football (1) – Men’s Full International tournaments, Men’s Full International tournament qualifiers, English Premier League, English Championship, English League 1, English League 2, English FA Cup (first round onwards), English League Cup, Spanish La Liga, Italian Serie A, German Bundesliga, French League 1, Scottish Premiership, UEFA Champions League (group stages onwards), UEFA Europa League (group stages onwards).

Match result, to qualify, to win the league, to win the cup - €125,000

Over/under goals, Double Result, Match Handicaps, Double Chance, Draw no bet, Correct Scores, First / Last / Anytime goal scorers, BTTS and BTTS and match result - €50,000

All other match markets - €5,000

All other Ante post markets excluding Outright Winner €5,000

Football (2) – All other leagues and fixtures.

Match result, to qualify, to win the league, to win the cup - €25,000

Over/under goals, Double Result, Match Handicaps, Double Chance, Draw no bet, Correct Scores, First / Last / Anytime goal scorers, BTTS and BTTS and match result - €10,000

All other match markets - €2,500

All other Ante post markets excluding Outright Winner - €2,500

ANY FOOTBALL MARKET WE MAY OFFER THAT IS DECIDED OFF THE FIELD (MANAGER, TRANSFERS, AWARDS AND ANY OTHER SPECIALS) €1000

TENNIS

GRAND SLAMS MAIN DRAW MENS AND WOMENS SINGLES

Win the Tournament and match betting €25,000

All other markets €10,000

ALL OTHER TENNIS ATP/WTA/CHALLENGER SINGLES, DAVIS CUP, FEDERATION CUP, HOPMAN CUP AND OLYMPIC GAMES

Win the Tournament and match betting €10,000

All other markets €5,000

ALL OTHER TENNIS ICLUDING BUT NOT EXCLUSIVE TO ATP/WTA AND GRAND SLAM DOUBLES, ATP/WTA AND CHALLENGER DOUBLES AND ALL ITF TOURNAMENTS

Win the tournament and match betting €2,500

All other markets €1,000

OTHER SPORTS – RUGBY UNION, RUGBY

LEAGUE, CRICKET, BOXING, DARTS, SNOOKER, F1, NFL, NBA, MLB AND NHL

Win the tournament and match betting, race, bout €20,000

All other markets €5,000

OTHER SPORTS NOT MENTIONED PREVIOUSLY INCLUDING BUT NOT EXCLUSIVE TO:

ATHLETICS, BOWLS, CYCLING, HANDBALL, VOLLEYBALL, UFC/MMA, WINTER SPORTS, GAELIC FOOTBALL AND HURLING

Win the tournament and match betting, race, bout etc €5,000

All other markets €2,000

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